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// case_study

Multiplayer O and X

Real-time multiplayer game rooms with concurrency handling.

org
Side project
role
Developer / Architect
period
2020

// context

Context

A multiplayer game where players create rooms and invite friends online.

// my_role

What I did

  • Implemented scoring and concurrency management for a fast, real-time experience.

// stack

Stack

FlutterFirestore