// case_study
Multiplayer O and X
Real-time multiplayer game rooms with concurrency handling.
- org
- Side project
- role
- Developer / Architect
- period
- 2020
// context
Context
A multiplayer game where players create rooms and invite friends online.
// my_role
What I did
- Implemented scoring and concurrency management for a fast, real-time experience.
// stack
Stack
FlutterFirestore